Off The Grid is a well-known map covering the remote regions of Russia. Its main features are remote territories, mountains, off-road terrain, villages, and all of this presented in high quality. On August 11, we announced that it would become part of Project Russia. In this blog post, we will explain how this came about and what our plans for the future of Off The Grid are. This article will be updated over time.
- Off The Grid had been on hold for a long time, as there were no people who wanted or were able to work on it. After some time, we got the opportunity to integrate it and continue its development, and we naturally agreed to do so.
What will happen to Off The Grid?
First and foremost, we will be fixing both visual and technical bugs. During a technical review of the map, we found quite a few minor issues, console errors, and other problems. Some models were of questionable quality and will need to be reworked. Many of the landmarks on Off The Grid are fictional, while others are made using in-game objects. Although this is genuinely cool, the result can be improved by replacing them with proper 3D models.
Our plans also include rebuilding the areas around Norilsk and Urengoy, as their quality is not as high as it could be. We also plan to expand these areas.
- The merged version will be released separately and earlier than the global update. The estimated release time is autumn. The global update is still in development, so we do not want to make you wait for it.
- A ferry connection will be added.
- First and foremost, we want to make it easier to build mod combinations. If it is technically possible and the mod is of good quality — yes.
- No.
- Mongolia will be released as a separate mod by the UniMaps team.
A huge thank you to the UniMaps team for their long-standing work on this project, and to Kiko for giving us the opportunity to continue its development! We will be ready to share more news with you in the future, but for now — welcome to RUModding.
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